Not valid for cash or cash equivalent. Void where prohibited. Starts November 18, at am PT and ends December 25, at pm PT, while supplies last and subject to availability. Nest Cam outdoor or indoor, battery : Save on Nest Cam outdoor or indoor, battery. Nest Doorbell battery : Save on Nest Doorbell battery. Nest Hub 2 gen : Save on Nest Hub 2nd gen.
Nest Cam with floodlight wired : Save on Nest Cam with floodlight wired. Nest Audio: Save on Nest Audio. Run LOOT if it's not still loaded from the last step.
If you closed it, you can load it through MO2 at this point if desired. Locate and click on the Options button in the top right corner identified by 3 dots over each other. Left-click the Cell Settings node to select it. Left-click and drag a line from Cell Settings to the Trivial Smelters of Skyrim node that you created.
Trivial Smelters of Skyrim should turn green. MLU Patches should turn green. CACO Patches should turn green. Snazzy Patches should turn green. Merge Patches should turn green. NPC Retextures should turn green. Verify all of the newly added groups are showing as grey. Press Apply to exit this interface. Notice xEdit is often used interchangeably with the term SSEEdit, both in this guide and in forums and Discord channels. Mators xEdit Patching Framework. Main Files mxpf. Special Instructions Click on Code then click on Download zip.
Once downloaded extract the contents of the Edit Scripts folder in the archive to the Edit Scripts folder found in the SSEEdit main installation folder. Main Files Synthesis. This mod is a premade profile to use with Synthesis v0. Special Instructions Extract the contents of the archive to where you installed Synthesis.
WICO cleanup script. This is a script that will help clean up Windsongs Immersive Character Overhaul. Dark Face Issue Reporter. Cathedral Assets Optimizer.
Main Files Cathedral Assets Optimizer. Wrye Bash. Main Files Wrye Bash Special Instructions Download the file manually. Extract the contents of the file to a location of your choice. It is advised not to install it into any UAC controlled locations. It CAN be installed into the Skyrim main directory, if you so choose, with no detrimental effects. WIN10 users do not need to follow this step, as it will be auto-created and placed into your Overwrite folder.
For additional info, see Notice above. This tool is similar to SSEEdit. It includes zMerge, which is used for merging plugins. Script Extenders. Skyrim Script Extender.
Main Files Current SE build 2. Mod Manager. Mod Organizer 2. Main Files Mod Organizer 2. Installing Mod Organizer 2. You should be able to install MO2 like any normal program.
Pick a location to install MO2 outside of Program Files. Once installed launch MO2. At the Create new instance page make sure you select Create a Portable Instance. In the next pop-up that appears, select Skyrim Special Edition. Idiot Check Ensure that you do not move the mods folder out of MO2's install folder at any time.
Configuring Mod Organizer 2. If you do not have one, you can create one here. This will also be required for large file downloads, and is free of charge though a free account will also be very limited in bandwidth. A Premium subscription with no bandwidth cap is available. In the toolbar of Mod Organizer 2, locate the 'Settings' button it will have a spanner and screwdriver icon on it At the top of the window that appears, press on the Nexus tab.
Click on the Connect to Nexus button. A new window will open in your browser, and the Nexus will request permission to link Mod Organizer 2 with your Nexus Account. After allowing this, you can close the browser window. In the Mod Organizer 2 settings menu, press OK to close the window.
Some users may find the default MO2 theme overly bright or harsh. At the top of the window that appears, press on the Theme tab.
Locate the Style dropdown possibly with the word "None" in it currently. Any theme may be selected, based on user preference. Most users report the most comfort with the 'dark', 'Paper Dark', or 'vs15 Dark' themes. After selecting a theme, press OK to close the window. Some settings can be configured to show the user more information at a glance. In the left pane of Mod Organizer 2, right-click any of the column headers for example 'Mod Name', 'Conflicts', 'Flags', etc.
Check 'Content'. This will show graphical representations of certain file types included in a mod. You can mouse over the graphics for an expanded view with a legend. At the top of the window that appears, press on the Workarounds tab.
Under the Options category, check 'Enable archives parsing experimental '. While not perfectly accurate yet, this will show conflicts with BSA archives in the Conflicts column of the left pane. At the top of the window, press on the General tab. Under the Download List category, check 'Show meta information' and 'Compact list'. Showing meta information will show human readable names of files as well as the file version in the Downloads tab of the right pane. Compact list will get rid of the unnecessary whitespace in the Downloads tab and will fit more files on the screen at once.
Press OK to close the window. Notice Depending on your specific download practices, the downloads for the mods can be well over Gb of data. Base Profile Creation. Special Instructions: Mod Organizer 2 is currently using a "Default" profile.
Locate and press the Configure Profiles button most MO2 themes show this as an icon that looks like an ID card, but it can vary. In the Profiles Window, select Create. In the pop-up, type Vanilla Skyrim SE. Select OK. Verify that Vanilla Skyrim SE appears in the list on the left.
Verify that the Use profile-specific Save Games is checked. Exit the Profiles Window by pressing Close. Click on and highlight the Default profile. Click on Remove. In the pop-up that appears, select Yes.
Verify that Vanilla Skyrim SE appears as the selected profile shown above the the left pane. Setting up Base Tools for Mod Organizer 2. Locate and press the Executables button most MO2 themes show this as an icon that looks like a gear, but can vary. In the pop-up box select "Add from file Ensure no optional checkboxes are checked. Select "Apply" at the bottom right of the pop-up. This second instance will be used only for cleaning the plugin files and will be explained further later in the guide.
No arguments are needed for these entries. After all the programs have been added, click on the "OK" button on the bottom right of the Modify Executables window. Initial Mod Ordering. Press the Run button. Its icon is three horizontal lines above each other. LOOT will automatically download any updates to its masterlist. It will then compare the files it sees which is only the DLC at this point to this masterlist files and sort them into a proper order.
Additional messages will be displayed after sorting that indicate that there are ITMs and Deleted References in these files. An explanation of those terms will be given later on in the guide. If no changes were made which happens on occasion , the Apply button may not appear. This is normal, and of no concern.
This same process applies to all programs loaded via MO2, and will not be repeated in other steps during the modding installation process.
If a tool needs to be loaded in any other fashion, those instructions will be noted when needed. Sorting of a load order using LOOT. This will only be done once more officially in the guide, near the end of the process.
However, this process is universal to ANY mod list and can be applied in many other circumstances. First, however, a couple things to note. When you create a new profile, Mod Organizer creates new copies of the Skyrim.
If you have it installed, you should be able to just click on a mod that says 'Download with NMM' and should automatically open the program, as far as I'm aware. Last edited by baddude ; 23 Jul, pm. Originally posted by pike :. That blank window is where the mods should be, after you download them from Nexus.
It is sort of a very simplified file manager. Addendum: Also, baddude, you may consider adding ModOrganizer from the Skyrim nexus to the list. It works for all GameBryo games and is a very unique alternative method for mod installing it uses a virtual file system. Last edited by talgaby ; 23 Jul, pm. Unknown View Profile View Posts. Thankfully this got Pinned. Tired of the flood of "Add wokshop plis plis" on the Forums.
Thank you for posting this. BenWah's thread is a great example but it will be easier to ignore them now. Originally posted by Rylo OCP :. Per page: 15 30 Date Posted: 22 Jul, pm. Posts: Fix multiple processes sometimes having a different view of the virtual filesystem.
Running a shortcut to a program when UI locking is disabled should make the mods available correctly Prevent MO2 from crashing when filtering category if a category is its own parent.
Fix an issue where MO2 would not properly set the path for games when the executable is in a sub-folder Fix mod list shift selection weirdness caused by accidentally triggering an Edit operation while selecting. Editing the priority of a plugin via the cell editor now properly writes the load order Running executable using the command line should now properly update load order etc.
Fix mod name case handling to avoid issues when mod folders or modlist. Fix various issues and errors related to the plugin list priority locking. Allow preview on files with uppercase extensions. The "Forced Load Libraries" dialog should now be correctly populated on first use.
Fix an issue where separator names would be used when installing a mod instead of archive name. Fix an issue where the priority of new mods or dragged mod would be set improperly. Fix an issue where plugins could get disabled after refresh if the case of the name did not match. Remove a spurious warning for supported games not available on Steam. The update dialog for Mod Organizer 2 should now properly display the changelog from the current to the last version.
For MO2 plugin creators Plugins can now be reloaded without restarting MO2 see the reload-plugin command above. Instructions on how to automatically reload plugins after modifying them when using Visual Studio Code can be found here. Callbacks registered by inactive plugins are not triggered anymore.
Installers: Added pre-installation and post-installation callbacks to installer plugins. IModInterface : Plugins can now access not modify most meta-data of mods. Plugins can now access the underlying data structure of a mod using fileTree.
Added methods to check the type of a mod separator, backup, Added per-mod settings for plugins. Added bulk-version of IModList::setActive.
Added a refresh option to IOrganizer::waitForApplication. Plugins now handle listing save games from a directory instead of simply providing the file extension. Dependencies Loot 0. To upgrade an existing MO2 installation, simply point the installer to the existing MO2 installation folder. To upgrade an existing MO2 portable instance, simply point the installer to the existing MO2 instance folder.
To create a new portable instance, point the installer to the location you want for the instance and choose "Portable Instance" when starting MO2. Fixes: If a portable instance cannot be opened and Cancel is clicked, the instance selection window will be shown instead of being stuck in a loop. Fixed duplicate folder names sometimes being shown when creating subfolders in the mod installation window. Mods should now properly re-appear in the mod list after checking for updates when one is available.
Update Qt DLLs to the correct version 5. Assets 5 Mod. Previous 1 2 3 4 Next.
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